/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.item;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author Rolandas
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Improvement")
public class Improvement {

    @XmlAttribute(name = "way", required = true)
    private int way;

    @XmlAttribute(name = "price2")
    private int price2;

    @XmlAttribute(name = "price1")
    private int price1;

    @XmlAttribute(name = "burn_defend")
    private int burnDefend;

    @XmlAttribute(name = "burn_attack")
    private int burnAttack;

    @XmlAttribute(name = "level")
    private int level;

    /**
     * @return the level
     */
    public int getLevel() {
        return level;
    }

    /**
     * @return the way
     */
    public int getChargeWay() {
        return way;
    }

    /**
     * @return the price1
     */
    public int getPrice1() {
        return price1;
    }

    /**
     * @return the price2
     */
    public int getPrice2() {
        return price2;
    }

    public int getBurnAttack() {
        return burnAttack;
    }

    public int getBurnDefend() {
        return burnDefend;
    }

}
